Golang Constructors – Design Patterns For Initializing Variables
A constructor is a language feature that is used to initialize variables. The Go language doesn’t have any concrete “constructor” as such, but we can use a number of different…
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A constructor is a language feature that is used to initialize variables. The Go language doesn’t have any concrete “constructor” as such, but we can use a number of different…
In today's world, users expect applications or websites to be fast, and usually, a latency of around 100 milliseconds is considered reasonable. We can improve the latency of services by…